Every time I reach the conclusion of a game of chess, I find myself struggling to figure out how to craft a checkmate. When the game starts, there is a tempo to which both players trade pressure and pieces; there are always various possibilities with varying degrees of consequence, and no moves are likely to be your last.
But in the final moments, almost every more has the possibility to secure or thow away the game.
Maybe starting things is easier to finish them because stakes increase over time. Perhaps it’s just that we find it easier to forgive our mistakes when the boardstate is in chaos.
Either way, if you fail to checkmate your opponent, and you don’t win the game. Stalling is not an option.